July 8, 2006 is the annual ROYAL RUMBLE (RR)
RR Rules
1) Character Creation
- - 10th level
- - Any starting level adjustment allowed for nonstandard races/monsters
- - 28 point buy
- - All WOTC deities/faiths allowed
- - Hit points determined as follows: 1st level max, additional levels average roll on die roll (round up).
- - 10 or less magic items allowed per character. This includes scrolls and potions counting toward limit. Twenty ammunition projectiles may be treated as a single magic item. Note: Scrolls purchased by wizards who copy them in their spellbook are not counted against the ten magic item limit.
- - 20,000 gp price limit on magic items (This limit waived for characters who possess item creation feats). Caster level of any item must be 10 or lower. No experience penalties for creating items.
- - 49,000 gp starting wealth
- - WOTC hardcover products only
- - Leadership feat banned
- - Druid animal companions, familiars, and psicrystals allowed. Animal companions have 20 point buy.
- - Spellfire feat allowed
- - All entrants will be subject to magic dispelling prior to beginning (You have been warned)
- - Encumbrance rules in effect. Have your total gear weight calculated
- - List all languages known
- - Provide a thorough description of your character
- - List ALL items and what they are made of (Ex: leather shoes, cotton pants, silver holy symbol, reagents (bat guano, ivory dice, etc), silk sacks, hemp rope, clay flasks, electrum bracelet inlaid with blue topaz, bone scroll tubes, etc). Failure to do will result may result in unforeseen circumstances that the DM will have to adjudicate on. Once play begins, if it is not on your character sheet it does not exist. If it is not clear what the material of the item is the DM will judge it to be composed of the most likely material. (You have been warned)
2) Arena Specifics
- -Located in Thay
- -Circle shaped area 120 ft wide
- -Dirt floor
- -20 ft high stone wall perimeter
- -Clear weather
- -Begins at noon
- -Starting positions in arena will be equidistant along the perimeter and may vary according to attendance in RR. Starting positions have an adamantite mesh sock with unbeatable spell resistance attached to the arena wall that will fit 3 soccerball size spheres.arranged in 5 squares arranged 3 squares long by 3 squares wide.
- -Center of arena has five soccer ball sized adamantite spheres that float 3 ft off the arena floor. These spheres have unbeatable spell resistance and weigh 50 lbs each. Once a ball is touched it no longer floats. Balls teleport back to starting positions every 30 rounds.
3) Winning the RR
-The first player to place three of the five adamantite spheres located in the center of the arena in the mesh sock located at his starting position wins the RR. The winner has assured himself of D&D Immortality and a year of gloating on Saturday nights. His name will appear on the Royal Rumble Memorial with previous winners from years past. Players not man enough to compete in the RR forfeit all rights to rebuke any gloating by the winner.
4) Miscellaneous
- -Initiative will be rolled by DM secretly. Players will be unaware of their order in the initiative until they are called upon to act.
- -Player positions in the arena are determined randomly
- -We will begin at 1600 hrs. I will be there at 1500 hrs.